Entries tagged "OpenGL"
14 jun 2010
NvStrip and Blender – Stripifying Models for the iPhone/iPad.
What Is Stripification?
Stripification is the process of turning lists of triangles in an arbitrary order into as many lists of triangles that contain adjacent edges. There is a great explanation of a triangle strip of wikipedia.
12 apr 2010
Implementing glAlphaFunc in OpenGL ES2.0
In OpenGL ES 2.0 glAlphaFunc isn't available, you have to implement it in a fragment shader. There isn't a lot of reference out there for this (not that I could find anyway) so I thought I'd write this up.