Entries tagged "OpenGL"

Starter Blender Exporter

26 jul 2012

I've settled on using Blender 2.6  both as a level editor and modeller for my next game (code name BBM). BBM is a 2D game but modelling the characters and rendering the sprites will save a lot of time. Blender isn't the best level editor but it's pretty close and suits my needs...

NvStrip and Blender – Stripifying Models for the iPhone/iPad.

14 jun 2010

What Is Stripification?

Stripification is the process of turning lists of triangles in an arbitrary order into as many lists of triangles that contain adjacent edges. There is a great explanation of a triangle strip of wikipedia.

Implementing glAlphaFunc in OpenGL ES2.0

12 apr 2010

In OpenGL ES 2.0 glAlphaFunc isn't available, you have to implement it in a fragment shader. There isn't a lot of reference out there for this (not that I could find anyway) so I thought I'd write this up.