Entries tagged "XCode"

06 dec 2011
dyld: Symbol not found: _OBJC_CLASS_$_NSAttributedString

Updating Xcode seemed to screw up my project (again). Firstly it set the deployment target for Max Astro to iOS 5.0 and I suspect it changed the linker settings for the project as well. At first I didn't notice, after all who runs an iOS 3.1.3 device...

28 nov 2011
Xcode Swig Build Rule

13 may 2011
XCode: Archive validation fails

If you ever see a message from archive validation that states

Path x in Bom is missing from payload

then you might be about to enter a world of pain that I've just exited from.

17 apr 2011
defaultInputDeviceWithMediaType: QTMediaTypeVideo is always nil!

I've been playing around with the QTKit in Cocoa. I looked at the sample code and bar the usual Quicktime weirdness and some threading nuances it all seemed pretty simple. The sample code ran just fine and thanks to the macam drivers I could use my PSX3 Eye with my Mac....

25 mar 2011
XCode 4: Duplicating a target to make an iPad build link error

ve been working on an iOS game for a four months now and it's time to create a new target for iPad. The XCode documentation says to select your target, right click and select Duplicate and the Click Duplicate and Transition to iPad. Once this is done there is a shiny new Scheme to build, test and deploy for iPad complete with a new MainWindow.xib....

17 jan 2011
iPhone App Version Information In XCode

When you create an iOS Application in XCode by default the version of the application is stored in <appname>-Info.plist. It would be really handy to get this in to code for compile time checks and #defines...

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