CV of Darren REdgrave
Execution Unit - 2008 onwards
Crunchy Frog - Jan 2005 – Jan 2007
Leading a team of 10 or so engineers to take over the world. Excellent fun, high pressure, high reward!
Argonaut Games Plc Sep 1999 – Nov 2004
I worked at Argonaut as a lead programmer on Aladdin (PSX1), Carve (XBox) and Catwoman (PS2, XBox NGC and PC) as well an numerous internal projects that never saw the light of day.
System 3 - Oct 1998 – Aug 1999
Worked on an arcade port of Bloodlust (Atari - never released) for N64 and PS1.
Company Name Multimedia Corporation
Dates Employed Oct 1995 – Oct 1998
Working on Feast of the Gods, Vermeer, Sophie’s World, Wide world of Animals I loved making these interactive CDRoms when that was the done thing to do…. back before the internet delivered everything.
Imperial College of Science Technology and Medicine
Third class - 1992 - 1995
Let me tell you about how I spent all my time writing games in the labs!
Linkedin: https://www.linkedin.com/in/dazzawazza/ Company Blog: https://www.executionunit.com/